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The Hunter's Guild (Vertical Slice), Whispfire Studio


The Hunter's Guild is a 2D action-platformer with roguelike elements. You will make your way through randomly generated levels completing missions - and getting paid for it! However, should you fail, you won't get any rewards, so be ready.

I worked on this vertical slice for a few months, on art, design, coding, music... using the Unity3D engine. It's still a work in progress, so it's bound to change.

This demo was published on Google Play Store on May 2021.

Not Their Will, Geosphere Games


Not Their Will is a top-down shooter in which you control an alien capable of controlling the abilities of the enemies and using them against them. Your objective is to destroy the humans that are shattering your home planet extracting the powerful crystals there are buried deep in it.

I worked as a Game Designer, Level Designer and Lead Artist. I was in charge of the design of levels and implementation, as well as the design of various gameplay elements and visual and atmospheric aesthetics.

This game was published on Steam on May 2020.


Whispfire's Space Run, Whispfire Studio


A sci-fi endless runner.
Pilot your ship through a dangerous field, avoiding obstacles and collecting coins to buy new ships with different abilities.
Establish a new record by being the best pilot in the Galaxy!

I worked on this game using the Unity 3D Engine. The art, code, music and sounds and gameplay design I made on my own.

This game was published on Google Play Store on December 2018.